Players before metrics
We cut features that spike retention but feel bad to play. A session should end because you have homework, not because a timer trapped you.
Independent Roblox studio · Est. 2026
Astris is a small studio building its first constellation of worlds on Roblox — designed, playtested, and obsessed over by people who love the platform.
1 projects · 9 people · building in the open

Flagship project
Awaken your power. Click your way to the strongest.
An anime power-awakening clicker in active development — train, ascend through worlds, and chase the strongest form. Playtests, sneak peeks, and update logs drop in the Discord first.
Why Astris
Three rules we hold ourselves to — in playtests, patch notes, and public.
We cut features that spike retention but feel bad to play. A session should end because you have homework, not because a timer trapped you.
Every live game gets a weekly patch — balance, bugs, or something new. Live games are promises, and we keep ours.
Everyone at Astris plays on the same servers you do, with public handles. If something's broken, we'll feel it first.
Transmissions
In May 2026 we started work on our first project. It's early days — follow along on Discord for the first look.
In January 2026 we decided to build a studio of our own. That's where Astris Productions began.
Partners
Brands, publishers, and creators — get in before launch.
FAQ
Send a portfolio through the contact form with the topic “Join the team”, or post in #applications on our Discord. We review every submission within two weeks.
Yes — we work with brands, publishers, and creators. Pick “Partnership” in the contact form and include scope and timeline; our production lead replies personally.
When it's good. Project Astra is in full production — playtest invites go out on Discord first, so that's the place to watch.
Occasionally, for work that fits our style — cinematics, VFX packs, and full experiences. Ask through the contact form with a brief and budget.
All of them. Optional passes and cosmetics fund the studio — nothing we sell will be pay-to-win.
Create an account to follow releases, or jump into the Discord where the games are actually being made.